SilverScreen Solid Modeler

BLOCK_NODE        

BLOCK_NODE        

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BLOCK_NODE        

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SilverScreenAPI

 

BLOCK_NODE

 

Structure

An entity-level data type that is used to store information about SilverScreen blocks.

 

 

 struct BLOCK_NODE : BOS_NODE

    {

    BOS_NODE             *first_bos;

    SCHEMA_NODE          *first_schema;

    TAG_NODE             *first_tag;

    PARAMETRIC_VARIABLE  *first_parametric_variable;

    SCRIPT_LINE          *first_script_line;

    };

 

 

 

Members

Member

Description

first_bos

A pointer to the first child entity of the block.

first_schema

Enter member description here

first_tag

Enter member description here

first_parametric_variable

This variable is reserved for future use.

first_script_line

This variable is reserved for future use.

 

 

Remarks

The first_bos pointer of a BLOCK_NODE can contain another BLOCK_NODE in much the same way that a Windows Folder may contain another Folder to describe a hierarchy.

 

 

See Also

sys_block, get_bos

 

Header

silver.h, ssnodes.h