SilverScreen Solid Modeler

NAME        

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SilverScreenAPI

 

NAME

 


A data type that is a character array used for storage of names.

 

#define NAME_SIZE 32

 

typedef char NAME[NAME_SIZE];

 

 

Remarks

Every entity-level structure stores its name in a NAME data type

 

See Also

BOS_NODE

 

Header

ssdef.h

 

 

 

 

 

 

 

 

 

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