SilverScreen Solid Modeler

redo_add_bos

redo_add_bos

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redo_add_bos

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SilverScreenAPI

 

BOOLEAN redo_add_bos ( BOS_NODE *bos )

 

BOS_NODE *bos;   // A pointer to a BOS_NODE data type

 

 

 




Synopsis

#include "silver.h"

 

The redo_add_bos function saves an entity to the redo system. The entity will be restored when the redo command is executed for the current command.

 

 

Parameters

bos is a pointer to the entity that you wish to restore when the redo command is executed for the current command.

 

 

Return Value

redo_add_bos returns TRUE if the redo system is active, bos is not NULL and a valid pointer, and bos was properly stored. It returns FALSE otherwise.

 

 

See Also

undo_begin, undo_add_bos, is_redo_available