SilverScreen Solid Modeler

screen_save

screen_save

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screen_save

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SilverScreenAPI

 

void screen_save ( int top, int left, int bottom, int right )

 

int top;           // top of saved screen area

int left;          // left side of saved screen area

int bottom;        // bottom of saved screen area

int right;         // right side of saved screen area

 

 




Synopsis

#include "silver.h"

 

The screen_save function reads a portion of the graphics screen and pushes it onto the saved screen stack., where it may be retrieved by a call to screen_restore . The parameters specified are assumed to correspond to character locations on the graphics screen.

 

 

Parameters

top , left , bottom and right all specify character positions on the screen, with 1 <= top <= bottom <= schar_height , and 1 <= left <= right <= schar_width .

 

 

Return Value

none.

 

 

Comments

Calls to screen_save/screen_restore may be nested.

 

 

See Also

screen_restore