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 void RotateX(double degrees); void RotateY(double degrees); void RotateZ(double degrees); 
 double degrees; // A double-precision floating-point rotation angle 
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| Synopsis | Using SilverSharp; 
 The Rotate methods post-multiply a matrix that rotates about a coordinate axis. RotateX rotates about the x-axis, RotateY rotates about the y-axis, and RotateZ rotates about the z-axis. 
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| Parameters | degrees is a rotation angle specified in degrees 
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| Return Value | none 
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| Remarks | This method post-multiplies a rotation matrix into the SilverSharp.MATRIX object. This means it adds the work of the rotation to the transformation. 
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| See Also | MATRIX, tm_rotate_x, tm_rotate_y, tm_rotate_z 
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| Example | See the Translate method for an example | 
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